L.A. Games Tallinn, Estonia · est. 2022

We make co-op games where everything goes wrong.

Small studio, two titles. We finish one before we start the next, and both are built to be played with other people and re-told afterwards.

A shark leaping out of the sea with a lifeguard in its mouth, the lifeguard tower on the shore behind
Coming soon on Steam

Worst Lifeguards

Four lifeguards, one beach, and an ocean that wants everyone dead. Save the tourists before sunset — or don't. Either way, the crowd is filming, and tomorrow they'll bring friends.

PC · Steam4-player online co-op8-minute shiftsNo early access
Worst Lifeguards →
A wind-up robot facing a crowd of others across an arena floor
In development

Armorph

Wave-survival action: one wind-up robot holding an arena that is slowly flooding with the coolant every machine in it runs on, yours included.

PC · SteamSingle-player runsRelease not announced
See Armorph →
How we work

One title, finished, then the next

The studio is deliberately small: a founder and a heavily automated production pipeline that renders, captures and verifies builds without a person watching. That combination keeps the scope honest — we ship one game, and it releases when it is a game rather than when a calendar says so.

Everything a player sees is captured from the running build. We do not ship generated art in the game or on the store.

Press & publishers

Talk to a person, not a form

Review keys, early builds, interviews and publishing conversations all go to the same address, and the founder answers them: andrii@lagames.studio.

Screenshots, logos and b-roll live on the game's site at worstlifeguards.games/press. You may record, stream and monetise our games without asking — the standing permission is written down at worstlifeguards.games/legal.

The company
Legal name
L.A. Games OÜ
Registry code
16454358
Registered
Tallinn, Estonia
Founded
2022
Founder
Andrii Sadchykov